Current VR results imo: - Great small apps. The other night I joined a group of ten or so in a pub, after which one guy opened a portal to a zombie-infested prison--very serious/eerie. There doesn't seem to be any coherent vision behind it. » Finding Universes to Join (and making yours more visible!) There are plenty of stock avatars and default worlds, but the customization aspect of the game makes it an interesting venue for 3D graphic designers. I just loaded up Neos VR (by Frooxious, of "Sightline" fame) and spent some time in it, trying things out and talking with one of the devs (Nexulan). Many editors focus on the roleplaying (RP) aspects of the game but the wiki is not exclusively for RP. Announcements: RPG: Season of Giving 2020 » Universe of the Week! To enter worlds you must double click on world orbs (with little thumbnail) or the "Neos Hub" on the circular menu. Discussing Virtual Reality Experiences and VR technology. x How do you rate VRChat over the past 3 months? He has answered my 5000 emails and is very responsive to every community request, sometimes adding features on the spot and pushing out a build.Granted I'm no crazy developer or anything but this things is the real deal for me.I can see this being a huge part of my VR education business. I was glad to see there are others out there making it work. Unlimited environments and characters await in VRChat, where you can even create your own custom, 3D avatars to greet the world on your own terms! I've just run 2 events where I've had people exploring a virtual gallery I made - https://www.facebook.com/PushStartVR/videos/2037628996267972/uunsure if you can see that or not. I am in the US and work full time, but I intend to move toward this kind of business and leave my job. Cookies help us deliver our Services. He wanted to share the hijinx with close friends, so he recorded and uploaded some of his a… It gives you great motion tracking, stunning audio quality, and hand controllers that are responsive and give you natural hand movements.. Tech Specs: The Oculus Rift S provides a hyper-realistic 2560 x 1440 resolution with an 80Hz refresh rate.. It's free and on Steam, so do yourself a favor and go check it out. I'm kind of the same but it has an option to connect as a flat screen, I do most of my world building like this then get into vr to fine tune things and do the logix programming. VRChat was like that in the beginning too, I remember often seeing all worlds completely empty when I logged in. I have some programming skill and have worked in IT at various levels for about 20 years. It looks like a mess. Here you can find and add the lore of VRChat's most interesting individuals and groups! All trademarks are property of their respective owners in the US and other countries. The tracker/leap Motion integration is also something lacking from RecRoom social interaction. Meaning whatever you build just works in multiplayer without extra effort and you can build really complex things, without being locked into the platform's idiosyncrasies. Kirbynite is a content creator and an explorer of the VRChat metaverse. The statement suggests that an update to Sony's PlayStation VR headset is years away. https://store.steampowered.com/app/740250/, https://www.facebook.com/PushStartVR/videos/2037628996267972/u. It also supports leap motion, trackers and the devs are aiming to support full body suits too. It is also much more flexible when it comes to the actual look of things and not limited to a certain art style. Introducing VRChat Udon: Unlocking Coding for Creators VRChat Udon is a programming toolkit included in our new software development kit (SDK). Neos VR is a metaverse engineered for the unknown! Scroll down to the bottom to see - how you can help - or if you have any questions. The only issue is you might be alone there. VRChat has a desktop mode that allows you to play without a headset. It’s one of the most versatile and feature rich metaverses for virtual reality, designed so everybody can find something interesting or useful to do in a social setting. Please go there instead! At the moment with Neos I can: connect as a 360 camera and stream that output to my huge inflatable planetarium - he even added a separate mode so i can fly the camera around with my mouse and keyboard within my dome. These building blocks give you certain guarantees, like automatic network replication, serialization and so on. The only issue is you might be alone there. Great ports of bigger games. Visual scripting is kinda inherent to the architecture of the system, so I don't see a way of using some "common" one. It seems to target VR creators, but honestly... if I'm a creator I doubt I would limit myself to random app where everything might break in a next patch and I'm at a mercy of some random dev that might just as well abandon project tomorrow. My hopes for VR next gen: - Better ratio between visual quality and power needs. Sony PlayStation CEO Jim Ryan says virtual reality won't be a meaningful part of interactive entertainment in the near future.The Verge reports: Ryan indicated to The Washington Post that VR still has a long way to go, although he emphasized that Sony isn't giving up on the medium. The Oculus Rift S ticks all the boxes when looking for the best VR headset for VRChat. Join our growing community as you explore, play, and help craft the future of social VR. It's not super important at that point, but it's always nice to be able to be more expressive if the tech is there. That led me to re-tool my business plans to be more about VR Training and Education. Players can assume different avatars, and go explore user-created worlds. I've supported Neos for years but I find it difficult to play for a variety of reasons. Thanks. As for the social aspect it's hard to gauge, considering the sadly small population (we were, at most, 4 people in the same room), but at least everything worked perfectly without any need to fiddle around. No more godrays and less SDE. I'm not affiliated but I am passionately involved with Neos. Lower VR resolution and refresh rate. Hi! - … It is possible to create content (although for the most part this means importing ripped 3D models from various games to be used as avatars), but the process isn't exactly streamlined nor easy ... nor, for that matter, integrated in VRChat itself (please do correct me if I'm wrong. VRChat is a free-to-play, user-created multiverse where bored teenagers coalesce at your feet as hordes of miniaturized abominations of Knuckles from … Part and parcel to performance is the combination of refresh rate and resolution. 0.0 hrs last two weeks / 0.4 hrs on record. Not to mention that learning another proprietary visual programming system is an instant eyeroll. Your post here has fascinated me because I have been thinking of running a VRCade for the last year but I have held back because of concerns over profits not being high enough and the high equipment cost for roomscale VR. This forum is now obsolete with the release of the official Ask VRChat forums. Also the cubes are unfortunately just decorative. After watching a variety of VRChat videos and desperately desiring change in his life, Kirbynite jumped into VRChat immediately after purchasing a VR headset. It's been a couple of months since I last loaded it up). Perhaps once we grow some more it'll be more appealing in that regard. Nexulan has been doing an amazing job showing new people into Neos, building cool experiences and helping it grow as well as other members of the community, so it's largely organic right now. Apparently they intend to introduce some kind of virtual currency at some point, so basically 2nd Life VR, but done right. I'm the developer of Neos VR. 82 titles have been excluded based on your preferences. All rights reserved. Valve Index Headset, has a higher resolution and having 120hz/144hz must be amazing as I’m running a monitor at 144hz. write JavaScript with a motion controller inside of a Unity asset shack. I've supported Neos for years but I find it difficult to play for a variety of reasons. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. i couldn't even finish the tutorial, just was the most non-intuitive VR experience I've had in a while. But since we made the beta public, we've been slowly, but steadily growing. Facebook is soon to launch the invite-only beta of Horizon, on Quest and Rift, the company’s latest attempt at creating a first-party social VR experience. I picked up a cube that appeared to be a destination, but there was no obvious way to enter the room, I clicked everything, brought cube up to my face.. just really, unusually bad user interface. :D I appreciate that sentiment, although this is a project of passion for us, so we're not really interested in having it bought. And that's just me, there's some people in the community now that can do more higher level stuff than me. It seems like their marketing is heavily focused on creators right now, with the social aspect barely even mentioned. Lack of population is a problem that almost every social VR game had in the beginning and it's hard to overcome. It really needs people to get on board. I personally prefer VRchat, but VRchat is extremely limited, their custom scripting system that's coming should help a lot. I have a problem with VRChat VRChat problems last 24 hours Thanks for submitting a report! It could help me with the upcoming redesign. The fact that Oculus Go is so cheap and easy to use is definitely very attractive. I'm sorry that your first experience was so poor, the initial learning curve didn't get much development attention yet (it gets much better once you learn few basic interactions, I promise! » Guide To Universes On RPG » Starter Locations & Prompts for Newbies » RPG Chat — the official app » USERNAME CHANGES » Suggestions & Requests: THE MASTER THREAD » Latest Discussions: What latest tech excites me? Anyways, the dev is extremely talented, but I feel really needs a real team around him and someone to keep him focused (a boss or another visionary, someone he perhaps even disagrees with on things but is forced to do it anyway) because he seems like someone to me with wild ideas (and good ideas) but can also go off on tangents (thus is why everything seems like a mess, and there's not enough time for polish, no large team). Most of the things are custom-built as well, we don't randomly buy things off Unity store. VRChat was developed by a company of the same name in Unity as an open and (mostly) editable virtual reality world. Basically the main dev seems like a genius, but I don't see how this can succeed without an actual team of say 10 people behind it. The experience encourages users to "fly" even though there is teleport options it's pretty nausea inducing. It's hard to say, but I think part of the reason is that we're still pretty small team and haven't done much promoting yet. Create worlds and custom avatars. System Requirements are based on running the game in VR Mode, the game runs on much lower hardware in Desktop Mode Notes ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). The performance seems pretty bad (nausea inducing) while people are collaborating a lot of times. What would you say the main differences between this and recroom/vrchat are? Play on Viveport. It has become very popular because of its customized avatars and player interactions. Neos VR - Neos VR is a metaverse engineered for the unknown! Players can take many forms, from just head/hand combos to full body avatar. You can do a few things with things in the vrchat SDK with triggers etc.. but not really some of the cool things like in Neos. Welcome to VRCat.club. Something … Neos, in contrast, seems more focused on interactive, cooperative world building. The support for additional tech to make the avatars more expressive is great there though. Comparing it to VRChat is practically identical to the Windows vs Linux debates, if Linux is your cup of tea and you find the walled garden of VRChat annoying, you'll thrive in Neos. Three Vive Trackers and straps for full body tracking in games such as VRChat, Neos VR or any game that currently supports them or games that may come with support. The UI is not very polished and very difficult to use. Heh thanks! I'm not associated with Neos in any way, except that I immediately took up a patreon pledge after trying it out. VRchat is quickly becoming me default warmup for other VR games. A slightly increased FOV, supports all VR games now and to come. so I tried to skip tutorial and was in a very nice looking lobby with little cubes. It is a programming language purpose-built for… I don't have any plans about abandoning the project, but I understand your concern. To start using VRChat… In neos you can literally rig a model within VR with another person, share models with others (though it's also limited in this regard) There are no vesimes yet. It's somewhat clunky still but its potential is massive. VRChat is a new early access game. I wish some big shark will buy this awesome project and invest enough money to promote this game properly. - Great VR-specific features. VR games like VRChat and NEOS VR already use the immersion of virtual reality to allow players to interact naturally in a virtual space. Microsoft’s social VR platform, AltspaceVR, has been updated with a renewed emphasis on event hosting. I have so much feedback for this project, changes that need to be done it would fill up an entire page. I tried it and it was extremely clunky. It is absolutely fantastic and definitely one, if not the best social VR world creation "tool" out there. I think it's pretty great, I experimented a bit with some of the tools and already built a small world myself. Here is what I noticed. VRChat stuff - A 3D model collection by cyphercolt (@cyphercolt) Your report was successfully submitted. You can do a few things with things in the vrchat SDK with triggers etc.. but not really some of the cool things like in Neos. * VR not required. Recroom has the sandbox aspect, but it seems to me that its main purpose is multiplayer games (and it does that superbly well, I might add). An independent and unofficial VR subreddit. :D), but I'm (finally) focusing on the UI in the upcoming major version. Can I Play VRChat Without VR? 20 comments List of Processors that can play VRChat and meet the minimum CPU system requirement for VRChat ... play, and help craft the future of social VR. In short, it's goal is to build a paradigm for building multiplayer VR experiences, a new form of engine if you like, to enable the metaverse. This ambition of this project is too much and seems like a massive undertaking. Español - Latinoamérica (Spanish - Latin America), Português - Brasil (Portuguese - Brazil). VRChat is a free-to-play massively multiplayer online virtual reality video. In terms of possibilities it is easily on par with High Fidelity, but both much more accessible and more flexible (according to the Patreon page, 30+ 3D formats can be imported!). This and whatever authors randomly decided to buy off Unity store. Maybe once they change that, and upload some more appealing screenshots and trailers on steam, things will change. I did not find creating in VR, comfortable enough. But having more sources to promote it would be really good. - Too many actors in the industry, the market is totally broken. Create worlds and custom avatars. Why? There's certainly a strong vision behind Neos though, although I still haven't found best way to explain it, so bear with me. Make Friends. VRChat offers an endless collection of social VR experiences by giving the power of creation to its community. I hate myself for the attitude, but it looks like a janky sibling of second life and thats hard to get over. I am considering using Neos or even Unity to make some demos to show educators and other businesses what is possible. No .. connect my 10 oculus go's (neos is the ONLY reason i got them) together and travel around together (recent addition) in a virtual classroom which is incredible for education. Thanks for checking out Neos VR and singing up for the Patreon, I appreciate all the support we get. (https://store.steampowered.com/app/740250/). I'd much rather go for Unreal Engine or Unity. connect as floating cameras to record stuff for videos. Neos VR is making the world a better place, through open source multiverse technology that accelerates the creative process in VR. When you first log in it's not clear what to do and the space seems dead. Thanks for the honest feedback. Do you have any advice or tips based on what you've learned? Once you get going, the collaboration stuff is very cool though. You're definitely right on the Steam page, it has a lot to improve and doesn't communicate what Neos is about very well right now. 4,098 results match your search. This means that you can build multiplayer VR from within multiplayer VR, with very general building blocks (more or less analogues to programming/engine primitives) and layers built on top of these. We plan to start showing off more things that Neos can do pretty soon and publishing some cool content, so hopefully that'll help bring more people in. Welcome to VRChat. Play on Oculus. I hope Neos, like VRChat, will find its audience eventually. By using our Services or clicking I agree, you agree to our use of cookies. © Valve Corporation. Basically: Everything authors could think about is randomly thrown into the app. You can mess with other people's stuff, and it doesn't seem like there is any kicking system. create a world in a very short amount of time. VRChat, as the name implies, is a game in which you talk to and play with others using a virtual reality headset. Could you elaborate on the proprietary visual programming system though? :D. I'm frankly shocked that Neos VR hasn't taken off yet. It's worth it just to see what kind of strange stuff people bring into it. In neos you can literally rig a model within VR with another person, share models with others (though it's also limited in this regard) There are no vesimes yet. Not enough showcased!!! Anyway, thanks again and let me know if you have any questions! Over time, this forum will … It's quite similar to many existing ones (like Unreal Blueprints), so many of the concepts should be very familiar. Looks like you're using new Reddit on an old browser. Could you elaborate on which part of the tutorial did you get stuck and why? Join us and add it, the wiki depends on contributions from volunteers - like YOU! Whether you're looking for new VR experiences or have an idea of your own, VRChat is the place to be. As for VRChat, it is exactly what the name implies : a VR Chatroom. Comparing it to VRChat is practically identical to the Windows vs Linux debates, if Linux is your cup of tea and you find the walled garden of VRChat annoying, you'll thrive in Neos. I think it's really that good. This is useful for all kinds of applications - social, creative, educational, entertainment, medical, science, visualization and many more, which is why it probably looks messy, like trying to do many different things. I'd say Neos is definitely more focused on creating and sharing experiences than both. Play on Steam. There's me doing the development of Neos itself, so I don't have that much time for promoting it around. VRChat lets you create, publish, and explore virtual worlds with other people from around the world. However, none of these titles would appear on the first page of results. Is something missing? Gotta throw in my 2 cents here and say that I've been following and using neos for a couple of years now and I have the utmost confidence that this is a life-long passion for the dev, I've never had more confidence in a dev. A dedicated VR headset allows you to move your arms or do specific mini-games, but you can do a lot without a VR headset as well. Play and create with people from all over the world. Press question mark to learn the rest of the keyboard shortcuts. Well... its steam page is rather discouraging. Answer me this; is there any other Steam Early Access VR Experience on the market that allows you to write JavaScript with a motion controller inside of a Unity asset shack? He refers to his character in VRChat as "Kirby Nite", while referring to his avatar on social media as "Kirbynite". If it did get popular though it would actually be a huge mess imo, because it seems like you can take anyone's creation if it's out in the open. 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